HCI – Human-Computer Interaction & Information Visualization

The HCI / IV symposium aims to provide an international forum for the dissemination and exchange of information on the theoretical and applied areas of human-computer interaction (HCI) and usability within the broader scope of information visualization. The relationship between information visualization and HCI is an increasing phenomenon, including concerns for virtual reality and 3D environments, interaction, navigation, and information visualization interfaces.

The Human-Computer Interaction (HCI) and Information Visualization (IV) Symposium seeks original papers related to, but are not limited to, the following thematic areas of research, both theory and practice:

  1. IV and Interaction Design / Human-Centered Interface Design
  2. IV, HCI, and Biomedical / Health Informatics
  3. IV and Computer-Supported Cooperative Work (CSCW)
  4. IV and Computer-Mediated Communication
  5. IV, HCI, and the Media Arts
  6. IV and Usability Engineering
  7. IV, HCI and Data Mining and High Dimensional Data Visualization
  8. IV, HCI and Knowledge Domain Visualization
  9. IV, HCI and Virtual reality, 3D Environments, Geo-Spaces, Etc.
  10. IV, HCI and Information Design and related Visualization Issues

HCI / IV papers should clearly show an HCI component demonstrated through theory and/or practice related to HCI, human-centered design, usability, and a concern for those principles and practices related to the general field. Symposium sessions will be broken down into 2 venue formats:

  1. Papers:
    • Theories and models: Knowledge claims, history, or other theory-based issues can be addressed; as well as innovative or provocative HCI issues that reflect a substantial degree of analyses.
    • Empirical studies: Recent, current, or proposed research studies that show observational (qualitative &/or quantitative) findings; including field studies and ethnography related to interactive systems.
    • Methodologies, tools, and techniques: New forms of evaluation or processes for assessing interactive systems, including their design, building, and deployment.
    • Products: Discussion and description of new interactive systems for any range of usage; including their system design, interface, and evaluation.
  2. Panel session (90 min.)
    • Engaging series of short talks of a common topic and particular audience. Formats can include all or portion of the following with any combination of media: roundtable discussions, debates of opposing views, interviews or focus groups, demonstrations, and audience interaction / participation. Proposals for a panel much include: topic, abstract, and persons involved.

Please check the submission procedures @ the submission page.

General enquiries and submissions should be addressed to the Conference Co-ordinator

Symposium enquiries specific should be addressed to:

 

Theodor G Wyeld
Flinders University, AUS
theodor.wyeld (@) flinders.edu.au

Mountaz Hascoet
Universite Montpellier, FR
mountaz (@) lirmm.fr

Minoru Nakayama
The Center for Research And Development of Educational technology, Tokyo Institute of Technology, JP
nakayama (@) cradle.titech.ac.jp