DE – Digital Entertainment

Authors are invited to send three copies of their extended abstract or the full paper to the chairperson of symposium.

Digital entertainment is taking a very important role in our life by refreshing our mind and activating our creativity. By the recent advancement of computers and networks new types of entertainment have emerged, such as video games, entertainment robots, and network games. This symposium is designed to provide a forum to the researchers, educators, and practitioners in this field to share their opinions. The symposium aims to identify presentations on Key research issues, review the current state-of-the-art developments, and outline future directions. This, embedded with the current research being undertaken in industry and academia, will provide coverage of the salient aspects and sub-areas of digital entertainment within the field of visualisation, intelligent control, and network technology and beyond.

Papers presenting original research with the theme of “Digital Entertainment” are being sought. Suggested topics include (but are not limited to):

  • Natural Interactive Entertainment Design
  • Augmented, Virtual and Mixed Reality
  • Avatar modelling and animation
  • Mobile Entertainment
  • Novel algorithms for special visual effects generation
  • Sound and Music
  • Social agents
  • AI based Animation
  • Intelligent engine of games
  • Story telling in games design
  • Serious games
  • Computer animation technologies
  • The development trend of game technologies

Please check the submission procedures @ the submission page.

General enquiries and submissions should be addressed to the Conference Co-ordinator

Symposium enquiries specific should be addressed to:

Professor Jian J Zhang
National Centre for Computer Animation,

The Media School, Bournemouth University, UK
jzhang (@)…/jian/

Professor Fotis Liarokapis, PhD
Cyprus University of Technology and CYENS – Centre of Excellence, Cyprus